Figma is a vector-based design tool that is used by web and interface designers to create high-quality designs. It is available as a web app and as a desktop app. The desktop app is available for macOS and Windows.
Figma uses WebAssembly (Wasm) to improve performance.
Wasm is a low-level bytecode that is compiled to machine code before being executed. Figma uses Wasm to improve the performance of its vector rendering engine.
PRO TIP: If you’re looking for a quick answer to the question, “Does Figma use WASM?”, the answer is no. However, there are a few things to keep in mind when thinking about WASM in the context of Figma.
First, WASM is still a relatively new technology and as such, it is subject to change. This means that there is a possibility that Figma could start using WASM at some point in the future. Second, even if Figma doesn’t use WASM today, that doesn’t mean that WASM couldn’t be used to improve Figma’s performance in the future.
So, while the answer to the question “Does Figma use WASM?” is currently no, it’s important to keep an eye on WASM as it continues to evolve.
Figma also uses Wasm to improve the performance of its 2D physics engine. The 2D physics engine is used to simulate the behaviour of objects in a design. Figma uses Wasm to improve the performance of its 2D physics engine by up to 30%.
Does Figma Use Wasm?
Yes, Figma uses WebAssembly (Wasm) to improve the performance of its vector rendering engine and 2D physics engine.
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