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How Do You Use Branching in Figma?

Last updated on September 28, 2022 @ 10:57 pm

Branching in Figma is a way to create different versions of your design, so that you can experiment with different ideas without affecting the original design. To create a branch, simply click the “Create Branch” button in the top-right corner of the Figma interface.

You can then give your branch a name, and select which layers you want to include in the branch. Once you’ve created a branch, you can make changes to it without affecting the original design. When you’re happy with your changes, you can merge the branch back into the main design.

PRO TIP: Branching in Figma can be a great way to organize your design project, but it can also be a little bit tricky to use. Here are a few things to keep in mind when using branching in Figma:

1. Make sure you understand how branching works before you start using it. There are a few different ways to branch in Figma, and it’s important to know which one is right for your project.

2. Be careful when merging branches. If you’re not careful, you can end up with a lot of duplicate files in your project.

3. Keep an eye on your file size when using branching. If you create too many branches, your file size can start to get very large very quickly.

4. Don’t forget to delete branches that you’re no longer using. Otherwise, they’ll just take up space in your project file.

If you’re collaborating with others on a design, branches can be a great way to work on different parts of the design at the same time without affecting each other’s work. For example, one person could work on the layout of a page while another person works on the color scheme.

To sum up, branching in Figma is a handy way to create different versions of your design so that you can experiment with different ideas without affecting the original design. It’s also a great way to collaborate with others on a design by working on different parts of the design at the same time.

Madison Geldart

Madison Geldart

Cloud infrastructure engineer and tech mess solver.