Prototyping is a key part of the design process. It allows you to test your ideas and get feedback early on, so you can make informed decisions about your design. Figma is a great tool for prototyping because it’s easy to use and has a wide range of features.
There are two main ways to prototype in Figma: with frames or with components. Frames are the simplest way to prototype, and they’re great for testing basic interactions. Components are more versatile and can be used to create more complex prototypes.
To create a frame prototype, first create a frame on your canvas. Then, add interaction points by clicking the “+” icon in the top-right corner of the frame. You can add hotspots, which are clickable areas that link to other frames; scroll points, which allow you to simulate scrolling; and anchor points, which let you link to specific parts of a frame.
Once you’ve added your interaction points, you can link them together by clicking and dragging from one point to another. You can also add transitions between frames, so your prototype feels more natural. To do this, click the “Transitions” tab in the top-left corner of the screen and select the type of transition you want to use.
If you want to use components in your prototype, first create a component on your canvas. Components are reusable elements that you can create once and use in multiple places. To create a component, click the “Create Component” button in the top-right corner of the screen.
Once you’ve created a component, you can add it to your prototype just like any other frame. To do this, click the “Add To Prototype” button in the top-right corner of the component. Then, choose whether you want to add it as a new frame or as an overlay on an existing frame.
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