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How Do You Use Figma Variants in Prototype?

Last updated on September 29, 2022 @ 12:49 am

In Figma, a Variant is a version of an object with different property values. For example, you could have a Variant of a Rectangle where the fill color is changed. Variants can be used for different purposes such as:

1. To create different versions of an object for different purposes. This could be useful if you want to create multiple versions of an object for different purposes.

2. To save space in your file. If you have multiple objects that are similar but have different property values, you can use Variants to group them together. This way you don’t have to duplicate the objects and take up more space in your file.

3. To create relationships between objects. For example, you could create a Variant of a Rectangle that has a different fill color when hovered over. This would allow you to create prototypes that show how different states of an object interact with each other.

How Do You Use Figma Variants in Prototype?

In order to use Figma Variants in Prototype, you will need to create a Variant for each object that you want to use in your prototype. Once you have created theVariants, you can then add them to your prototype by selecting the “Add to Prototype” option from the context menu. This will add the Variant to your prototype so that you can use it when creating interactions.

PRO TIP: If you are not familiar with Figma Variants, we highly recommend that you do not attempt to use them in Prototype mode. Doing so could result in unpredictable and undesired behavior.

Figma Variants are extremely versatile and can be used for a variety of purposes within prototypes. By understanding how to use Figma Variants within prototypes, designers can save time and create more sophisticated prototypes.

Drew Clemente

Drew Clemente

Devops & Sysadmin engineer. I basically build infrastructure online.